This tutorial helps you become familiar with the process of getting a new product into the IMVU Catalog.
Create a New Room Product
In this tutorial you are going to learn to
from an existing product, open up the
Create Mode Editor
, swap a Texture, and resubmit it as your own product.
Oh dear, we have to help out Vanessa. She has just purchased a Flat in a trendy part of town, and it has turned out looking more like a bunker than a hip apartment. With a little Texture swapping we just might be able to come to her rescue. Follow the steps below and see if just a few changes can transform this Room into something more fitting for its owner...
Open up Create Mode
To get to Create Mode, click on the
button located on your IMVU main page. You may have to click on one of the navigation arrows on the right or left to find it.
Find the Derive a new product button
Every time you create a new product you need to Derive it from an existing IMVU product first. To get started you will need to click on the
Derive a new product
button on the left side of the Create Mode screen
Enter a Product ID Number
Derive a new 3D Product
window will appear. This is where you will specify the product you will base your new product on. This window gives you a list of base products for you to Derive from, but for our exercise, we are going to manually enter the number
, to start with the Room
currently owns. Type in the number and click the
Understanding the Create Mode Editor
Next, the above window will appear. This is the
Create Mode Editor
, and this is were all IMVU products are assembled. On the left is the 3D preview window with its Furniture Tools that allow you to navigate and edit your 3D products, and on the right are the various tab functions of the Editor. For this tutorial we are only going to change the Textures in Vanessa's room, so we will remain in the
to do our remodeling.
Introduction to the Mesh Tab
Create Mode Editor
first opens your Room product it will open the
by default. The Mesh Tab is where you can load your product's Mesh and Textures (Materials). For this tutorial we will only be "swapping" the three Materials in the Materials column with new Textures. To swap a Texture you will need to click on the Material preview image on the left to access the Material properties on the right. The Material properties window will allow you to swap, Animate, and adjust settings that will effect how your Texture will appear on your product.
For this tutorial, we are going to change all three of the Textures displayed within the Materials column on the left of the Tab window. To learn more about applying multiple Textures, and Alpha Maps, be sure to visit the Tutorials on Texture Mapping.
Adding New Textures
Okay, here is where we get to redecorate! Swapping Textures in Rooms can really transform a space dramatically. To illustrate our point we have created a few Textures for you to tryout, but we encourage you to create Textures of your own.
Now that you have opened the
you are ready to
the Derived Textures with some of your own. We have supplied you with several Texture options, which you can download in the IMVU Unified Installer.
Or you can create your own. If you choose to make your own Textures, they will need to be
128 pixels by 128 pixels
square. The Tutorial Room is also Texture Mapped to allow Tiled Texture patterns.
: These are Tile-able Textures. This means that when they are applied to a 3D model, they "Tile" like the pattern on wallpaper or a bed sheet. Make sure your Texture Tiles properly for the best effect.
Now its time to change the Textures in your Room. If you want to use any of the Textures we provide, download them to your desktop. Then, click on the Texture picture in the Create Mode Editor and browse to the example Textures you have just downloaded, or to your own original designs.
Update Your 3D Window
Once you've loaded your new Texture, please click the
button at the top right corner of the Create Mode Editor. This will update the Textures applied to the Room Mesh.
Once you have entered and applied all the Textures you wish to the Room Mesh, now is the time to Save your work. To do this, choose
from the Save menu (arrow button next to Save will allow you to access the Save As button). Here you can give your Room project file a unique name that will make it easier for you to find later if you need to make further edits.
Upload Your Product
Edit Product Information
When you hit the Upload button, a web page will appear wherein you can edit multiple fields:
· Choose where in the catalog your product will live
· The Product’s name
· A Catalog Image for your new product*
· The Product Description (you can add HTML tags to this)
· Product Rating (See IMVU’s Terms of Service for guidelines – anything containing nudity and/or otherwise adult content must be given a mature rating)
· Product Price
· CFL file – for this section, copy and paste the URL provided just above the edit box. TIP: If you haven’t saved your CFL, this URL will not appear.
· Derivability – Allows others to make Derivations of your work. If they sell, you get more money.
. Tags (helps search engine point people to your product in the Catalog)
Fill everything out and press the Submit button.
A catalog image is necessary to submit a product to the IMVU catalog. Catalog Images are
100 pixels wide x 80 pixels tall
and should represent the product you are trying to sell. This is easily achieved by simply taking a snapshot and editing it in your favorite image editing software.
I have a feeling that Vanessa is much happier now... don't you? Each Room is outfitted with Nodes in the Floor, Walls, and Ceiling to allow objects to be placed in and around it.... so now she is ready to start filling her new apartment with Furniture fitting its new theme.
Final Step... PUBLISH!
Congratulations! You have just submitted a product to IMVU!
If you have chosen to become an IMVU Creator then you can Submit your product to the IMVU Catalog. If you have not, or choose not to, become a Creator you can still build, Texture, and use your personall products within the IMVU Creator Editor, but not be able to sell or share these items.
Submitting a product to IMVU means that you can now load your product into your own 3D window and try it on with the other products in your Inventory. This will allow you to adjust your product until you are happy with it. When you are ready, you will be able to
your product and it will go through a Peer Review before being added officially to the
for others to see and purchase.